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Viser innlegg med etiketten worldbuilding. Vis alle innlegg
Viser innlegg med etiketten worldbuilding. Vis alle innlegg

tirsdag 13. mars 2012

Thardevaal updated.

I drew the coat of arms for the various counties in the Thardevaal country.
 Each county is ruled by a family whereas they have a certain affinity for certain things depicted on their coat of arms.

mandag 5. mars 2012

Thardevaal

Thardevaal is a country set to the western part of the current known world.

It is divided into 11 counties, each ruled by a duke, baron or count. (Some sort of nobility at least.)

Well, technically it could be 10 dukes, and one king.



Each county has its own small castle . Some villages and towns are present as well, though I have not decided upon how many people should be present in each place.
The area in itself can be described as quite forestfilled, though the area below the mountain is filled with swamps and wetlands.

lørdag 3. mars 2012

torsdag 1. mars 2012

A geographical map of the world

As one can see, the  country of Thardevaal has a few mountains and some swamp areas. In general the weather is quite soggy.

Below Thardevaal are some mountains which block the rain clouds from venturing downwards.

Unduara is a rather dry and flat land, resembling that of the African steppes.

The Twisted Isles are volcanic and rocky.

Barathia and the Northwestern part of Marrachia is very mountaineous and cold. 

Marrachia has some very desert like areas.

The Forest Kingdom, Ceneria and the Jawhanian empire are all very green, has forests and many places suitable for growing food.

onsdag 29. februar 2012

Attempting to make a roleplaying world


After reading through the Giants tips on making a roleplaying world, I have become tempted to make my very own. 

Each color represents a country.